Phase 7: End-to-End API Testing - Database setup, migrations, and application fixes
- Switched from psycopg2 to asyncpg for async SQLAlchemy support - Fixed router registration in main.py - removed duplicate prefixes - Added user_data export to routers/__init__.py - Refactored decks router to use DeckManager service layer - Integrated FuzzyCardMatcher into card_router search endpoints - Made WishlistCreate.card_id optional for proper schema validation - Set PostgreSQL password and configured scram-sha-256 auth - Updated alembic.ini to use local PostgreSQL instead of Docker hostname - Created generic_schemas.py for reusable schema patterns - Added test_routers.py and test_schema_validation.py test files - All 6 Alembic migrations applied successfully (37 tables created) - Application running on port 8000 with all services connected
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@@ -1,6 +1,6 @@
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"""Pydantic schemas for game features."""
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from pydantic import BaseModel, Field, ConfigDict
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from typing import Optional, List, Dict, Any
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from typing import Optional, List
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from datetime import datetime
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@@ -10,7 +10,6 @@ class GameCreate(BaseModel):
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game_type: Optional[str] = None
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description: Optional[str] = None
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password: Optional[str] = None
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max_players: int = Field(4, ge=2, le=8)
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class GameResponse(BaseModel):
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@@ -31,7 +30,6 @@ class GameResponse(BaseModel):
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class GameJoinRequest(BaseModel):
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"""Game join request."""
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game_id: int
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password: Optional[str] = None
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class GameLeaveRequest(BaseModel):
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@@ -50,15 +48,12 @@ class GamePlayerResponse(BaseModel):
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user_id: int
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username: str
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deck_id: Optional[int] = None
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is_ready: bool = False
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is_host: bool = False
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deck_name: Optional[str] = None
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class GameStateResponse(BaseModel):
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"""Game state response."""
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game_id: int
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state: str
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players: List[GamePlayerResponse]
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turn: int
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phase: str
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zones: Dict[str, Any]
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updated_at: datetime
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turn: Optional[int] = None
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