- Added host_id field to GameHistory model - Changed players relationship to lazy='selectin' for async compatibility - All 28 tests now pass
34 lines
1.2 KiB
JSON
34 lines
1.2 KiB
JSON
{
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"project_summary": "MTG Online backend API with FastAPI, SQLAlchemy, and SQLite. Phase 5 development complete with all 28 tests passing.",
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"roadmap": [
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{"phase": "Phase 1-4", "status": "completed"},
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{"phase": "Phase 5 - Game Management", "status": "completed"},
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{"phase": "Phase 6 - WebSocket Game Server", "status": "planned"}
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],
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"tech_stack": {
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"language": "Python 3.12",
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"framework": "FastAPI",
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"orm": "SQLAlchemy 2.0",
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"database": "SQLite (aiosqlite)",
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"auth": "JWT (python-jose)"
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},
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"architectural_notes": "Single-process FastAPI app with async SQLAlchemy. SQLite for development/testing. JWT auth with user roles.",
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"task_description": "Fix remaining game model test failures",
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"current_step": "All 28 tests passing",
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"files_created": [],
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"files_modified": [
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"app/models/models.py"
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],
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"decisions": [
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"Use execution_options for implicit_returning in SQLAlchemy 2.0",
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"Use datetime.now instead of func.now() for async serialization",
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"Use lazy='selectin' for async-safe relationship loading",
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"Add host_id field to GameHistory model"
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],
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"next_steps": [
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"Phase 6 - WebSocket Game Server"
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],
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"blockers": [],
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"commit_hash": "f7d6bfd",
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"timestamp": "2026-10-18T04:02:00Z"
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} |