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mtgonline/backend/state.json
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{
"project_summary": "MTG Online backend API with FastAPI, SQLAlchemy, and SQLite. Phase 5 development complete with all tests passing. Critical bug and deprecation warnings fixed. WebSocket game server architecture designed.",
"roadmap": [
{"phase": "Phase 1-4", "status": "completed"},
{"phase": "Phase 5 - Game Management", "status": "completed"},
{"phase": "Phase 6 - WebSocket Game Server", "status": "in_progress"}
],
"tech_stack": {
"language": "Python 3.12",
"framework": "FastAPI",
"orm": "SQLAlchemy 2.0",
"database": "SQLite (aiosqlite)",
"auth": "JWT (python-jose)"
},
"architectural_notes": "Single-process FastAPI app with async SQLAlchemy. SQLite for development/testing. JWT auth with user roles. WebSocket game server architecture designed.",
"task_description": "WebSocket game server architecture design and preparation",
"current_step": "Architecture designed, ready for implementation",
"files_created": [
"docs/WEB_SOCKET_ARCHITECTURE.md"
],
"files_modified": [
"app/routers/games_router.py",
"app/main.py"
],
"decisions": [
"Fixed player_result -> player_stmt bug in create_game endpoint",
"Updated lifespan from generator to @asynccontextmanager for FastAPI compatibility",
"Designed WebSocket game server architecture with JSON message protocol"
],
"next_steps": [
"Phase 6: Implement WebSocket game server following architecture document"
],
"blockers": [],
"commit_hash": "1331885",
"timestamp": "2026-10-19T06:35:00Z"
}